In:
Concepts and Technologies for Pervasive Games: A Reader for Pervasive Gaming Research, Shaker Verlag
Classifying Pervasive Games: On Pervasive Computing and Mixed Reality
Steve Hinske , Matthias Lampe , Carsten Magerkurth und Carsten Röcker,Jan 2007
Literatur Beschaffung:
Concepts and Technologies for Pervasive Games: A Reader for Pervasive Gaming Research, Shaker Verlag
Bibtex: Download Bibtex
@inbook{2238,
}
author | = | {Hinske, Steve and Lampe, Matthias and Magerkurth, Carsten and Röcker, Carsten}, |
title | = | {Classifying Pervasive Games: On Pervasive Computing and Mixed Reality}, |
chapter | = | {}, |
pages | = | {11 – 37}, |
publisher | = | {Shaker Verlag}, |
year | = | {2007}, |
volume | = | {1}, |
series | = | {}, |
type | = | {}, |
address | = | {Aachen, Germany}, |
edition | = | {}, |
month | = | {Jan}, |
note | = | {}, |