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In: Proceedings of the Third International Workshop on Pervasive Gaming Applications, PerGames’06

Exploring the Usability of Video Game Heuristics for Pervasive Game Development in Smart Home Environments

Carsten Röcker and Maral Haar,
May 2006
Literature procurement: Proceedings of the Third International Workshop on Pervasive Gaming Applications, PerGames’06
@inproceedings{2274,
author= {Röcker, Carsten and Haar, Maral},
title= {Exploring the Usability of Video Game Heuristics for Pervasive Game Development in Smart Home Environments},
booktitle= {Proceedings of the Third International Workshop on Pervasive Gaming Applications},
year= {2006},
editor= {C. Magerkurth, M. Chalmers, S. Björk, L. Schäfer (Eds.)},
volume= {},
series= {},
pages= {124 – 131},
address= {Dublin, Ireland},
month= {May},
organisation= {},
publisher= {PerGames’06},
note= {},
}